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Fingerprint Fingerprint is based on mining the text of the person's scientific documents to create an index of weighted terms, which defines the key subjects of each individual researcher.

  • 7 Similar Profiles
Electroencephalography Engineering & Materials Science
Brain computer interface Engineering & Materials Science
Wheelchairs Engineering & Materials Science
Display devices Engineering & Materials Science
Feedback Engineering & Materials Science
Control systems Engineering & Materials Science
Virtual reality Engineering & Materials Science
Intelligent buildings Engineering & Materials Science

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Research Output 1997 2019

  • 193 Citations
  • 4 h-Index
  • 47 Article
  • 10 Conference contribution
  • 1 Comment/debate

Evaluation of feeling of the like in watching pictures by physiological signals

Hashimoto, T., Fukumoto, K., Takashina, T., Hirayama, Y., Ohkura, M. & Horie, R., 2019 Jan 1, Advances in Affective and Pleasurable Design - Proceedings of the AHFE 2018 International Conference on Affective and Pleasurable Design, 2018. Fukuda, S. (ed.). Springer Verlag, p. 403-408 6 p. (Advances in Intelligent Systems and Computing; vol. 774)

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Electroencephalography
Electrocardiography
1 Citations

Participation in a virtual reality concert via brainwave and heartbeat

Horie, R., Wada, M. & Watanabe, E. 2018 Advances in Affective and Pleasurable Design - Proceedings of the AHFE 2017 International Conference on Affective and Pleasurable Design, 2017. Springer Verlag, Vol. 585, p. 276-284 9 p. (Advances in Intelligent Systems and Computing; vol. 585)

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Virtual reality
Watches
Electroencephalography
Servers
Display devices
1 Citations

A hands-on game by using a brain-computer interface, an immersive head mounted display, and a wearable gesture interface

Horie, R. & Nawa, R. 2017 Dec 19 2017 IEEE 6th Global Conference on Consumer Electronics, GCCE 2017. Institute of Electrical and Electronics Engineers Inc., Vol. 2017-January, p. 1-5 5 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Brain computer interface
games
brain
Display devices
Electromyography
Wheelchairs
Electroencephalography
Feedback
Glass
Brain computer interface
1 Citations

Estimating Emotion with Biological Information for Robot Interaction

Ikeda, Y., Horie, R. & Sugaya, M., 2017 Jan 1, In : Procedia Computer Science. 112, p. 1589-1600 12 p.

Research output: Contribution to journalArticle

Knowledge based systems
Robots
Brain
Experiments
Artificial intelligence