A broadcasting technique for holographic 3D movie using network streaming

Kunihiko Takano, Koki Sato, Ryoji Wakabayashi, Kenji Muto, Kazuo Shimada

Research output: Contribution to journalArticle

Abstract

Lately, many kinds of transmitting techniques over the high speed communicating networks called broad-band internet have widespread among the general public. However, as for the transmission of 3D visual images of moving objects, it seems to be not so well-known. In this paper, we present a transmitting process of 3D visual moving objects adopted network streaming technique and the hologram in which various information concerning 3D objects are recorded as fringe patterns. Applying this method, an excellent transmission is shown to be achieved for 3D visual images of moving objects. Moreover, a good reconstruction of holographic images can be performed by the transmitted streaming data. From this result, it seems to be possible to develop a new transmitting process of 3D moving data utilizing well-known conventional techniques in this field.

Original languageEnglish
Pages (from-to)405-414
Number of pages10
JournalLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume3332
Publication statusPublished - 2004
Externally publishedYes

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Broadcasting
Holograms
Internet

ASJC Scopus subject areas

  • Computer Science(all)
  • Biochemistry, Genetics and Molecular Biology(all)
  • Theoretical Computer Science

Cite this

A broadcasting technique for holographic 3D movie using network streaming. / Takano, Kunihiko; Sato, Koki; Wakabayashi, Ryoji; Muto, Kenji; Shimada, Kazuo.

In: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Vol. 3332, 2004, p. 405-414.

Research output: Contribution to journalArticle

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