A game system for visually impaired utilizing Kinect

Nobumichi Takahashi, Takahiro Shogen, Yoshikazu Ikegami, Michiko Ohkura

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

Some game systems for the visually impaired have been developed. However, users must have or wear devices to use these systems. We think that if they do not need to have or wear devices, they will enjoy the system more and be more comfortable. We developed a game system for the visually impaired utilizing a Kinect sensor and improved the system on the basis of the results of a preliminary experiment with sighted users. We then did an experiment with both sighted and visually impaired users.

Original languageEnglish
Title of host publicationAdvances in Ergonomics in Manufacturing
PublisherCRC Press
Pages383-388
Number of pages6
ISBN (Electronic)9781439870402
ISBN (Print)9781439870396
DOIs
Publication statusPublished - 2012 Jan 1

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Wear of materials
Experiments
Sensors

ASJC Scopus subject areas

  • Engineering(all)

Cite this

Takahashi, N., Shogen, T., Ikegami, Y., & Ohkura, M. (2012). A game system for visually impaired utilizing Kinect. In Advances in Ergonomics in Manufacturing (pp. 383-388). CRC Press. https://doi.org/10.1201/b12322

A game system for visually impaired utilizing Kinect. / Takahashi, Nobumichi; Shogen, Takahiro; Ikegami, Yoshikazu; Ohkura, Michiko.

Advances in Ergonomics in Manufacturing. CRC Press, 2012. p. 383-388.

Research output: Chapter in Book/Report/Conference proceedingChapter

Takahashi, N, Shogen, T, Ikegami, Y & Ohkura, M 2012, A game system for visually impaired utilizing Kinect. in Advances in Ergonomics in Manufacturing. CRC Press, pp. 383-388. https://doi.org/10.1201/b12322
Takahashi N, Shogen T, Ikegami Y, Ohkura M. A game system for visually impaired utilizing Kinect. In Advances in Ergonomics in Manufacturing. CRC Press. 2012. p. 383-388 https://doi.org/10.1201/b12322
Takahashi, Nobumichi ; Shogen, Takahiro ; Ikegami, Yoshikazu ; Ohkura, Michiko. / A game system for visually impaired utilizing Kinect. Advances in Ergonomics in Manufacturing. CRC Press, 2012. pp. 383-388
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