A hands-on game by using a brain-computer interface, an immersive head mounted display, and a wearable gesture interface

Ryota Horie, Ryotaro Nawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Citations (Scopus)

Abstract

One application of brain-computer interface (BCI) is for entertainment. BCI games have potential extensibility in combination with virtual reality environment. In our previous study, we have proposed a BCI game system composed of a simple EEG recorder, which detects beta/alpha ratio, a smart tablet, a PC, and an immersive head mounted display. In this study, we further proposed a hands-on game by combining the BCI game system additionally with a wearable gesture interface, which detects electromyography. We found that addition of the wearable gesture interface increase users' feeling of presence and fun, but decreased the beta/alpha ratio.

Original languageEnglish
Title of host publication2017 IEEE 6th Global Conference on Consumer Electronics, GCCE 2017
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1-5
Number of pages5
ISBN (Electronic)9781509040452
DOIs
Publication statusPublished - 2017 Dec 19
Event6th IEEE Global Conference on Consumer Electronics, GCCE 2017 - Nagoya, Japan
Duration: 2017 Oct 242017 Oct 27

Publication series

Name2017 IEEE 6th Global Conference on Consumer Electronics, GCCE 2017
Volume2017-January

Other

Other6th IEEE Global Conference on Consumer Electronics, GCCE 2017
Country/TerritoryJapan
CityNagoya
Period17/10/2417/10/27

Keywords

  • brain computer interface
  • gesture interface
  • immersive head mounted display

ASJC Scopus subject areas

  • Media Technology
  • Instrumentation
  • Electrical and Electronic Engineering

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