A study on development of robot game based program learning environment

Chinthaka Premachandra, Takumi Hatada

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In schools, some students are not good at learning programming languages due to complexity of program languages. In this study, we focus to develop a robot game based program learning environment to provide an active learning environment for students. In this environment, students learn programming playing a robot game. Students play the game not sitting at chairs, sometimes they have to physically move their bodies. Therefore, the environment would be interesting for the student. In this, paper we mainly discuss about development of the game environment.

Original languageEnglish
Title of host publicationIMSCI 2018 - 12th International Multi-Conference on Society, Cybernetics and Informatics, Proceedings
EditorsNagib Callaos, Belkis Sanchez, Andres Tremante, Friedrich Welsch, Angel Oropeza
PublisherInternational Institute of Informatics and Systemics, IIIS
Pages133-134
Number of pages2
Volume2
ISBN (Electronic)9781941763926
Publication statusPublished - 2018 Jan 1
Event12th International Multi-Conference on Society, Cybernetics and Informatics, IMSCI 2018 - Orlando, United States
Duration: 2018 Jul 82018 Jul 11

Other

Other12th International Multi-Conference on Society, Cybernetics and Informatics, IMSCI 2018
CountryUnited States
CityOrlando
Period18/7/818/7/11

Keywords

  • Active Learning
  • Coding
  • Robot Game
  • Sensor Processing

ASJC Scopus subject areas

  • Artificial Intelligence
  • Information Systems

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  • Cite this

    Premachandra, C., & Hatada, T. (2018). A study on development of robot game based program learning environment. In N. Callaos, B. Sanchez, A. Tremante, F. Welsch, & A. Oropeza (Eds.), IMSCI 2018 - 12th International Multi-Conference on Society, Cybernetics and Informatics, Proceedings (Vol. 2, pp. 133-134). International Institute of Informatics and Systemics, IIIS.