Affective evaluation of a VR animation by physiological indexes calculated from ECGs

Kodai Ito, Naoki Miura, Michiko Ohkura

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

Virtual reality (VR) continues to make remarkable advances. Many devices and contents for VR systems have been developed. In our previous research, we evaluated the feeling of excitement experienced through VR systems using biosignals and proposed the standard deviation of NN intervals (SDNN) and R-R interval variability (RRV) from electrocardiograms (ECGs) as useful physiological indexes to estimate the degree of feeling. In this paper, we evaluated a commercially available VR animation content developed for PlayStation VR (PSVR). Based on our evaluation results, we constructed models to express the feelings evoked by the events in the content by regression analysis using various physiological indexes of ECG as variables.

Original languageEnglish
Title of host publicationProceedings of the 20th Congress of the International Ergonomics Association (IEA 2018) - Volume X
Subtitle of host publicationAuditory and Vocal Ergonomics, Visual Ergonomics, Psychophysiology in Ergonomics, Ergonomics in Advanced Imaging
EditorsThomas Alexander, Sebastiano Bagnara, Riccardo Tartaglia, Sara Albolino, Yushi Fujita
PublisherSpringer Verlag
Pages329-339
Number of pages11
ISBN (Print)9783319960586
DOIs
Publication statusPublished - 2019 Jan 1
Event20th Congress of the International Ergonomics Association, IEA 2018 - Florence, Italy
Duration: 2018 Aug 262018 Aug 30

Publication series

NameAdvances in Intelligent Systems and Computing
Volume827
ISSN (Print)2194-5357

Other

Other20th Congress of the International Ergonomics Association, IEA 2018
CountryItaly
CityFlorence
Period18/8/2618/8/30

Keywords

  • Affective evaluation
  • ECG
  • Virtual reality

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Computer Science(all)

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  • Cite this

    Ito, K., Miura, N., & Ohkura, M. (2019). Affective evaluation of a VR animation by physiological indexes calculated from ECGs. In T. Alexander, S. Bagnara, R. Tartaglia, S. Albolino, & Y. Fujita (Eds.), Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018) - Volume X: Auditory and Vocal Ergonomics, Visual Ergonomics, Psychophysiology in Ergonomics, Ergonomics in Advanced Imaging (pp. 329-339). (Advances in Intelligent Systems and Computing; Vol. 827). Springer Verlag. https://doi.org/10.1007/978-3-319-96059-3_36