Discovering design concept for immovable objects

Jun Nakamura

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)


We explore and discuss the possibility of discovering new design concepts for existing immovable objects. Existing immovable objects include such items as buildings or stadiums that are unable to be relocated. By analogy, the positional relationship of some automotive components, such as a door mirror or front lamp, are also unable to be changed. By introducing a web-based application, along with the map of a city or a drawing sheet, we propose a flow model for a design concept informed by art and architectural construction methods. We discuss how the flow model of such a design concept would be applicable for immovable objects by referring to cases of city design and automotive product design. We suggest that an intermediate level of knowledge is a key resource for discovering a new design concept based on connecting immovable objects with their surroundings, which, in this paper, refers to an object's entire context.

Original languageEnglish
Title of host publicationProcedia Computer Science
Number of pages7
Publication statusPublished - 2014
Externally publishedYes
EventInternational Conference on Knowledge-Based and Intelligent Information and Engineering Systems, KES 2014 - Gdynia, Poland
Duration: 2014 Sep 152014 Sep 17


OtherInternational Conference on Knowledge-Based and Intelligent Information and Engineering Systems, KES 2014


  • Design concept
  • Immovableness
  • Surroundings

ASJC Scopus subject areas

  • Computer Science(all)

Fingerprint Dive into the research topics of 'Discovering design concept for immovable objects'. Together they form a unique fingerprint.

  • Cite this

    Nakamura, J. (2014). Discovering design concept for immovable objects. In Procedia Computer Science (C ed., Vol. 35, pp. 954-960). Elsevier.