TY - GEN
T1 - Incentive mechanism considering variety of user cost in P2P content sharing
AU - Sato, Kenichiro
AU - Hashimoto, Ryo
AU - Yoshino, Makoto
AU - Shinkuma, Ryoichi
AU - Takahashi, Tatsuro
PY - 2008
Y1 - 2008
N2 - Users in peer-to-peer (P2P) content sharing can share their content by contributing their own resources to one another. However, since there is no incentive for contributing contents or resources to others, users may attempt to obtain content without any contribution. To motivate users to contribute their resources to the service, incentive-rewarding mechanisms have been proposed. On the other hand, emerging wireless technologies, such as IEEE 802.11 wireless local area networks, beyond third generation (B3G) cellular networks and mobile WiMAX, provide high-speed Internet access for wireless users. Using these high-speed wireless access, wireless users can use P2P services and share their content with other wireless users and with fixed users. However, this diversification of access networks makes it difficult to appropriately assign rewards to each user according to their contributions. This is because the cost necessary for contribution is different in different access networks. In this paper, we propose a novel incentive-rewarding mechanism called EMOTIVER that can assign rewards to users appropriately. The proposed mechanism uses an external evalua-tor and interactive learning agents. We also investigate a way of appropriately controlling rewards based on the system service's quality and managing policy.
AB - Users in peer-to-peer (P2P) content sharing can share their content by contributing their own resources to one another. However, since there is no incentive for contributing contents or resources to others, users may attempt to obtain content without any contribution. To motivate users to contribute their resources to the service, incentive-rewarding mechanisms have been proposed. On the other hand, emerging wireless technologies, such as IEEE 802.11 wireless local area networks, beyond third generation (B3G) cellular networks and mobile WiMAX, provide high-speed Internet access for wireless users. Using these high-speed wireless access, wireless users can use P2P services and share their content with other wireless users and with fixed users. However, this diversification of access networks makes it difficult to appropriately assign rewards to each user according to their contributions. This is because the cost necessary for contribution is different in different access networks. In this paper, we propose a novel incentive-rewarding mechanism called EMOTIVER that can assign rewards to users appropriately. The proposed mechanism uses an external evalua-tor and interactive learning agents. We also investigate a way of appropriately controlling rewards based on the system service's quality and managing policy.
UR - http://www.scopus.com/inward/record.url?scp=67249084750&partnerID=8YFLogxK
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U2 - 10.1109/GLOCOM.2008.ECP.426
DO - 10.1109/GLOCOM.2008.ECP.426
M3 - Conference contribution
AN - SCOPUS:67249084750
SN - 9781424423248
T3 - GLOBECOM - IEEE Global Telecommunications Conference
SP - 2211
EP - 2215
BT - 2008 IEEE Global Telecommunications Conference, GLOBECOM 2008
T2 - 2008 IEEE Global Telecommunications Conference, GLOBECOM 2008
Y2 - 30 November 2008 through 4 December 2008
ER -