Measurement of the Effect of Digital Play Therapy Using Biological Information

Atsushi Hoshina, Ryota Horie, Irini Giannopulu, Midori Sugaya

Research output: Contribution to journalConference article

2 Citations (Scopus)

Abstract

We developed the new therapy device named "Digital Play Therapy Device", which combines house-shaped device with sensors attached and CG. The device was targeted for children with learning disabilities. We obtained the result from routine developed children, and obtained the result of increasing the number of speaking and decreasing the number of miscommunication, comparing to normal dollhouse. However, it's difficult to compare these results objectively. This paper analyzes the effect of "Digital Play Therapy Device (DPTD)" with more detailed method by using biological information. We compared the effect between DPTD and just operating house-shaped device, DPTD and just operating CG. Analysis of the experiment indicates that participants who experienced DPTD exerts higher concentration than operating house-shaped device or CG individually.

Original languageEnglish
Pages (from-to)1570-1579
Number of pages10
JournalProcedia Computer Science
Volume112
DOIs
Publication statusPublished - 2017
Event21st International Conference on Knowledge - Based and Intelligent Information and Engineering Systems, KES 2017 - Marseille, France
Duration: 2017 Sep 62017 Sep 8

Keywords

  • Biological Information
  • Concentration
  • Therapy

ASJC Scopus subject areas

  • Computer Science(all)

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