Ray-Casting-based 3D pointing and Dragging Interface for Naked-Eye Stereoscopic Displays

Raku Egawa, Yucheng Qiu, Takashi Ijiri

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this work, a ray-casting-based three-dimensional (3D) pointing and dragging interface for naked-eye stereoscopic displays is proposed. When a user holds a stylus and points it to a display, the proposed system displays a ray, which extends from the stylus to the virtual space in the display. This ray can be used to interact with objects in the virtual space. By conducting a user study, we found that the proposed method allows users to perform 3D pointing with smaller hand movements compared to a hand-capture-based interface. A model, which extends Fitts's law, is also proposed. This model is capable of well predicting the time required for a 3D pointing task.

Original languageEnglish
Title of host publicationProceedings - VRST 2020
Subtitle of host publicationACM Symposium on Virtual Reality Software and Technology
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450376198
DOIs
Publication statusPublished - 2020 Nov 1
Event26th ACM Symposium on Virtual Reality Software and Technology, VRST 2020 - Virtual, Online, Canada
Duration: 2020 Nov 12020 Nov 4

Publication series

NameProceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST

Conference

Conference26th ACM Symposium on Virtual Reality Software and Technology, VRST 2020
Country/TerritoryCanada
CityVirtual, Online
Period20/11/120/11/4

ASJC Scopus subject areas

  • Software

Fingerprint

Dive into the research topics of 'Ray-Casting-based 3D pointing and Dragging Interface for Naked-Eye Stereoscopic Displays'. Together they form a unique fingerprint.

Cite this