Recognition of three-dimensional free-form objects using segment-based stereo vision

Yasushi Sumi, Yoshihiro Kawai, Takashi Yoshimi, Fumiaki Tomita

Research output: Contribution to journalArticle

Abstract

A method of recognition of free-form objects in a scene is described. By comparison of the established free-form object model and three-dimensional information about scene contours, the object is reconstructed according to segment-based stereo vision and its position and orientation are determined. At first, the scene contours are segmented to obtain its geometrical features, which are used in determination of an approximate candidate for its position. Such candidates are verified and adjusted against the contours of the object model to estimate their more precise positions and orientations. The free-form models are built from all-around range data of the object. Experimental results show the effectiveness of the method.

Original languageEnglish
Pages (from-to)25-33
Number of pages9
JournalSystems and Computers in Japan
Volume30
Issue number12
DOIs
Publication statusPublished - 1999 Nov 15
Externally publishedYes

Fingerprint

Stereo vision

ASJC Scopus subject areas

  • Computational Theory and Mathematics
  • Hardware and Architecture
  • Information Systems
  • Theoretical Computer Science

Cite this

Recognition of three-dimensional free-form objects using segment-based stereo vision. / Sumi, Yasushi; Kawai, Yoshihiro; Yoshimi, Takashi; Tomita, Fumiaki.

In: Systems and Computers in Japan, Vol. 30, No. 12, 15.11.1999, p. 25-33.

Research output: Contribution to journalArticle

Sumi, Yasushi ; Kawai, Yoshihiro ; Yoshimi, Takashi ; Tomita, Fumiaki. / Recognition of three-dimensional free-form objects using segment-based stereo vision. In: Systems and Computers in Japan. 1999 ; Vol. 30, No. 12. pp. 25-33.
@article{284e12e4651d48d5aac16a39f1d411ef,
title = "Recognition of three-dimensional free-form objects using segment-based stereo vision",
abstract = "A method of recognition of free-form objects in a scene is described. By comparison of the established free-form object model and three-dimensional information about scene contours, the object is reconstructed according to segment-based stereo vision and its position and orientation are determined. At first, the scene contours are segmented to obtain its geometrical features, which are used in determination of an approximate candidate for its position. Such candidates are verified and adjusted against the contours of the object model to estimate their more precise positions and orientations. The free-form models are built from all-around range data of the object. Experimental results show the effectiveness of the method.",
author = "Yasushi Sumi and Yoshihiro Kawai and Takashi Yoshimi and Fumiaki Tomita",
year = "1999",
month = "11",
day = "15",
doi = "10.1002/(SICI)1520-684X(19991115)30:12<25::AID-SCJ3>3.0.CO;2-#",
language = "English",
volume = "30",
pages = "25--33",
journal = "Systems and Computers in Japan",
issn = "0882-1666",
publisher = "John Wiley and Sons Inc.",
number = "12",

}

TY - JOUR

T1 - Recognition of three-dimensional free-form objects using segment-based stereo vision

AU - Sumi, Yasushi

AU - Kawai, Yoshihiro

AU - Yoshimi, Takashi

AU - Tomita, Fumiaki

PY - 1999/11/15

Y1 - 1999/11/15

N2 - A method of recognition of free-form objects in a scene is described. By comparison of the established free-form object model and three-dimensional information about scene contours, the object is reconstructed according to segment-based stereo vision and its position and orientation are determined. At first, the scene contours are segmented to obtain its geometrical features, which are used in determination of an approximate candidate for its position. Such candidates are verified and adjusted against the contours of the object model to estimate their more precise positions and orientations. The free-form models are built from all-around range data of the object. Experimental results show the effectiveness of the method.

AB - A method of recognition of free-form objects in a scene is described. By comparison of the established free-form object model and three-dimensional information about scene contours, the object is reconstructed according to segment-based stereo vision and its position and orientation are determined. At first, the scene contours are segmented to obtain its geometrical features, which are used in determination of an approximate candidate for its position. Such candidates are verified and adjusted against the contours of the object model to estimate their more precise positions and orientations. The free-form models are built from all-around range data of the object. Experimental results show the effectiveness of the method.

UR - http://www.scopus.com/inward/record.url?scp=0033318221&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=0033318221&partnerID=8YFLogxK

U2 - 10.1002/(SICI)1520-684X(19991115)30:12<25::AID-SCJ3>3.0.CO;2-#

DO - 10.1002/(SICI)1520-684X(19991115)30:12<25::AID-SCJ3>3.0.CO;2-#

M3 - Article

AN - SCOPUS:0033318221

VL - 30

SP - 25

EP - 33

JO - Systems and Computers in Japan

JF - Systems and Computers in Japan

SN - 0882-1666

IS - 12

ER -