Abstract
In this paper we described our KU-Yam2000 team that participated in the simulation league of RoboCup-2000 Melbourne. KU-Yam2000 is characterized by soccer agents that are controlled by a hierarchy of actions. Actions in each level of the hierarchy are separated into modules, which are arranged in a form of a C-language library to be called from a main program.
Original language | English |
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Pages (from-to) | 445-448 |
Number of pages | 4 |
Journal | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
Volume | 2019 |
DOIs | |
Publication status | Published - 2001 |
Externally published | Yes |
ASJC Scopus subject areas
- Theoretical Computer Science
- Computer Science(all)