Abstract
The Space Perception System with an unique three dimensional (3D) man-computer interface device was built for the experiments. An algorithm using distribution function was utilized to define model shapes in a virtual environment. In this, algorithm, the system was able to recognize the interference between the 3D cursor following an operator's hand and virtual objects in real-time. Impedance control of robotics was utilized to calculate a reaction force which was transmitted in real-time from the virtual object to the operator's hand through the 3D man-computer interface device. With the combination of the algorithm using distribution function and Impedance control, the operator could touch and trace on the virtual model which was composed of free-form surfaces in a virtual environment, and could recognize the hardness of it.
Original language | English |
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Title of host publication | 1993 IEEE Annual Virtual Reality International Symposium |
Editors | Anon |
Place of Publication | Piscataway, NJ, United States |
Publisher | Publ by IEEE |
Pages | 162-168 |
Number of pages | 7 |
ISBN (Print) | 078031364X |
Publication status | Published - 1993 |
Externally published | Yes |
Event | 1993 IEEE Annual Virtual Reality International Symposium - Seattle, WA, USA Duration: 1993 Sep 18 → 1993 Sep 22 |
Other
Other | 1993 IEEE Annual Virtual Reality International Symposium |
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City | Seattle, WA, USA |
Period | 93/9/18 → 93/9/22 |
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ASJC Scopus subject areas
- Engineering(all)
Cite this
Touch and trace on the free-form surface of virtual object. / Adachi, Yoshitaka.
1993 IEEE Annual Virtual Reality International Symposium. ed. / Anon. Piscataway, NJ, United States : Publ by IEEE, 1993. p. 162-168.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
}
TY - GEN
T1 - Touch and trace on the free-form surface of virtual object
AU - Adachi, Yoshitaka
PY - 1993
Y1 - 1993
N2 - The Space Perception System with an unique three dimensional (3D) man-computer interface device was built for the experiments. An algorithm using distribution function was utilized to define model shapes in a virtual environment. In this, algorithm, the system was able to recognize the interference between the 3D cursor following an operator's hand and virtual objects in real-time. Impedance control of robotics was utilized to calculate a reaction force which was transmitted in real-time from the virtual object to the operator's hand through the 3D man-computer interface device. With the combination of the algorithm using distribution function and Impedance control, the operator could touch and trace on the virtual model which was composed of free-form surfaces in a virtual environment, and could recognize the hardness of it.
AB - The Space Perception System with an unique three dimensional (3D) man-computer interface device was built for the experiments. An algorithm using distribution function was utilized to define model shapes in a virtual environment. In this, algorithm, the system was able to recognize the interference between the 3D cursor following an operator's hand and virtual objects in real-time. Impedance control of robotics was utilized to calculate a reaction force which was transmitted in real-time from the virtual object to the operator's hand through the 3D man-computer interface device. With the combination of the algorithm using distribution function and Impedance control, the operator could touch and trace on the virtual model which was composed of free-form surfaces in a virtual environment, and could recognize the hardness of it.
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UR - http://www.scopus.com/inward/citedby.url?scp=0027874204&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:0027874204
SN - 078031364X
SP - 162
EP - 168
BT - 1993 IEEE Annual Virtual Reality International Symposium
A2 - Anon, null
PB - Publ by IEEE
CY - Piscataway, NJ, United States
ER -