Touch and trace on the free-form surface of virtual object

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Citations (Scopus)

Abstract

The Space Perception System with an unique three dimensional (3D) man-computer interface device was built for the experiments. An algorithm using distribution function was utilized to define model shapes in a virtual environment. In this, algorithm, the system was able to recognize the interference between the 3D cursor following an operator's hand and virtual objects in real-time. Impedance control of robotics was utilized to calculate a reaction force which was transmitted in real-time from the virtual object to the operator's hand through the 3D man-computer interface device. With the combination of the algorithm using distribution function and Impedance control, the operator could touch and trace on the virtual model which was composed of free-form surfaces in a virtual environment, and could recognize the hardness of it.

Original languageEnglish
Title of host publication1993 IEEE Annual Virtual Reality International Symposium
Editors Anon
Place of PublicationPiscataway, NJ, United States
PublisherPubl by IEEE
Pages162-168
Number of pages7
ISBN (Print)078031364X
Publication statusPublished - 1993
Externally publishedYes
Event1993 IEEE Annual Virtual Reality International Symposium - Seattle, WA, USA
Duration: 1993 Sep 181993 Sep 22

Other

Other1993 IEEE Annual Virtual Reality International Symposium
CitySeattle, WA, USA
Period93/9/1893/9/22

Fingerprint

Virtual reality
Interfaces (computer)
Distribution functions
Mathematical operators
Robotics
Hardness
Experiments

ASJC Scopus subject areas

  • Engineering(all)

Cite this

Adachi, Y. (1993). Touch and trace on the free-form surface of virtual object. In Anon (Ed.), 1993 IEEE Annual Virtual Reality International Symposium (pp. 162-168). Piscataway, NJ, United States: Publ by IEEE.

Touch and trace on the free-form surface of virtual object. / Adachi, Yoshitaka.

1993 IEEE Annual Virtual Reality International Symposium. ed. / Anon. Piscataway, NJ, United States : Publ by IEEE, 1993. p. 162-168.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Adachi, Y 1993, Touch and trace on the free-form surface of virtual object. in Anon (ed.), 1993 IEEE Annual Virtual Reality International Symposium. Publ by IEEE, Piscataway, NJ, United States, pp. 162-168, 1993 IEEE Annual Virtual Reality International Symposium, Seattle, WA, USA, 93/9/18.
Adachi Y. Touch and trace on the free-form surface of virtual object. In Anon, editor, 1993 IEEE Annual Virtual Reality International Symposium. Piscataway, NJ, United States: Publ by IEEE. 1993. p. 162-168
Adachi, Yoshitaka. / Touch and trace on the free-form surface of virtual object. 1993 IEEE Annual Virtual Reality International Symposium. editor / Anon. Piscataway, NJ, United States : Publ by IEEE, 1993. pp. 162-168
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