Usability evaluation of newly developed three-dimensional input device for drone operation

Michiko Ohkura, Hiroya Sano, Yuya Mochiyoshi

Research output: ResearchConference contribution

Abstract

As an input device suitable for operation in VR space, we developed a prototype in 2003. Comparison experiment results with other input devices, including game controllers, showed that our prototype had learnability and memorability advantages; that is, this device is suitable for intuitive operation in VR space. After the improvement of the device, it was placed on the market under the name Cyberbird. Moreover, we experimentally proposed the best combinations between a 3-DOF analog stick and two buttons on Cyberbird and six movements of drones: pitch, roll, yaw, throttle, take-off and landing. This article introduces the results of the experiment evaluating the usability of Cyberbird for older people and students unfamiliar with playing TV games using a game controller.

LanguageEnglish
Title of host publicationHuman–Computer Interaction
Subtitle of host publicationInteraction Contexts - 19th International Conference, HCI International 2017, Proceedings
PublisherSpringer Verlag
Pages499-511
Number of pages13
Volume10272 LNCS
ISBN (Print)9783319580760
DOIs
StatePublished - 2017
Event19th International Conference on Human–Computer Interaction, HCI International 2017 - Vancouver, Canada
Duration: 2017 Jul 92017 Jul 14

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10272 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other19th International Conference on Human–Computer Interaction, HCI International 2017
CountryCanada
CityVancouver
Period17/7/917/7/14

Fingerprint

Controllers
Experiments
Drones
Takeoff
Landing
Students

Keywords

  • Drone
  • Input device
  • Intuitive operation
  • Older users
  • Usability

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

Cite this

Ohkura, M., Sano, H., & Mochiyoshi, Y. (2017). Usability evaluation of newly developed three-dimensional input device for drone operation. In Human–Computer Interaction: Interaction Contexts - 19th International Conference, HCI International 2017, Proceedings (Vol. 10272 LNCS, pp. 499-511). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10272 LNCS). Springer Verlag. DOI: 10.1007/978-3-319-58077-7_40

Usability evaluation of newly developed three-dimensional input device for drone operation. / Ohkura, Michiko; Sano, Hiroya; Mochiyoshi, Yuya.

Human–Computer Interaction: Interaction Contexts - 19th International Conference, HCI International 2017, Proceedings. Vol. 10272 LNCS Springer Verlag, 2017. p. 499-511 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10272 LNCS).

Research output: ResearchConference contribution

Ohkura, M, Sano, H & Mochiyoshi, Y 2017, Usability evaluation of newly developed three-dimensional input device for drone operation. in Human–Computer Interaction: Interaction Contexts - 19th International Conference, HCI International 2017, Proceedings. vol. 10272 LNCS, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 10272 LNCS, Springer Verlag, pp. 499-511, 19th International Conference on Human–Computer Interaction, HCI International 2017, Vancouver, Canada, 17/7/9. DOI: 10.1007/978-3-319-58077-7_40
Ohkura M, Sano H, Mochiyoshi Y. Usability evaluation of newly developed three-dimensional input device for drone operation. In Human–Computer Interaction: Interaction Contexts - 19th International Conference, HCI International 2017, Proceedings. Vol. 10272 LNCS. Springer Verlag. 2017. p. 499-511. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). Available from, DOI: 10.1007/978-3-319-58077-7_40
Ohkura, Michiko ; Sano, Hiroya ; Mochiyoshi, Yuya. / Usability evaluation of newly developed three-dimensional input device for drone operation. Human–Computer Interaction: Interaction Contexts - 19th International Conference, HCI International 2017, Proceedings. Vol. 10272 LNCS Springer Verlag, 2017. pp. 499-511 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
@inbook{b752a6d74c86404d890111cc5d15acd2,
title = "Usability evaluation of newly developed three-dimensional input device for drone operation",
abstract = "As an input device suitable for operation in VR space, we developed a prototype in 2003. Comparison experiment results with other input devices, including game controllers, showed that our prototype had learnability and memorability advantages; that is, this device is suitable for intuitive operation in VR space. After the improvement of the device, it was placed on the market under the name Cyberbird. Moreover, we experimentally proposed the best combinations between a 3-DOF analog stick and two buttons on Cyberbird and six movements of drones: pitch, roll, yaw, throttle, take-off and landing. This article introduces the results of the experiment evaluating the usability of Cyberbird for older people and students unfamiliar with playing TV games using a game controller.",
keywords = "Drone, Input device, Intuitive operation, Older users, Usability",
author = "Michiko Ohkura and Hiroya Sano and Yuya Mochiyoshi",
year = "2017",
doi = "10.1007/978-3-319-58077-7_40",
isbn = "9783319580760",
volume = "10272 LNCS",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "499--511",
booktitle = "Human–Computer Interaction",

}

TY - CHAP

T1 - Usability evaluation of newly developed three-dimensional input device for drone operation

AU - Ohkura,Michiko

AU - Sano,Hiroya

AU - Mochiyoshi,Yuya

PY - 2017

Y1 - 2017

N2 - As an input device suitable for operation in VR space, we developed a prototype in 2003. Comparison experiment results with other input devices, including game controllers, showed that our prototype had learnability and memorability advantages; that is, this device is suitable for intuitive operation in VR space. After the improvement of the device, it was placed on the market under the name Cyberbird. Moreover, we experimentally proposed the best combinations between a 3-DOF analog stick and two buttons on Cyberbird and six movements of drones: pitch, roll, yaw, throttle, take-off and landing. This article introduces the results of the experiment evaluating the usability of Cyberbird for older people and students unfamiliar with playing TV games using a game controller.

AB - As an input device suitable for operation in VR space, we developed a prototype in 2003. Comparison experiment results with other input devices, including game controllers, showed that our prototype had learnability and memorability advantages; that is, this device is suitable for intuitive operation in VR space. After the improvement of the device, it was placed on the market under the name Cyberbird. Moreover, we experimentally proposed the best combinations between a 3-DOF analog stick and two buttons on Cyberbird and six movements of drones: pitch, roll, yaw, throttle, take-off and landing. This article introduces the results of the experiment evaluating the usability of Cyberbird for older people and students unfamiliar with playing TV games using a game controller.

KW - Drone

KW - Input device

KW - Intuitive operation

KW - Older users

KW - Usability

UR - http://www.scopus.com/inward/record.url?scp=85025125187&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=85025125187&partnerID=8YFLogxK

U2 - 10.1007/978-3-319-58077-7_40

DO - 10.1007/978-3-319-58077-7_40

M3 - Conference contribution

SN - 9783319580760

VL - 10272 LNCS

T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

SP - 499

EP - 511

BT - Human–Computer Interaction

PB - Springer Verlag

ER -