A hands-on game by using a brain-computer interface, an immersive head mounted display, and a wearable gesture interface

Ryota Horie, Ryotaro Nawa

研究成果: Conference contribution

2 引用 (Scopus)

抜粋

One application of brain-computer interface (BCI) is for entertainment. BCI games have potential extensibility in combination with virtual reality environment. In our previous study, we have proposed a BCI game system composed of a simple EEG recorder, which detects beta/alpha ratio, a smart tablet, a PC, and an immersive head mounted display. In this study, we further proposed a hands-on game by combining the BCI game system additionally with a wearable gesture interface, which detects electromyography. We found that addition of the wearable gesture interface increase users' feeling of presence and fun, but decreased the beta/alpha ratio.

元の言語English
ホスト出版物のタイトル2017 IEEE 6th Global Conference on Consumer Electronics, GCCE 2017
出版者Institute of Electrical and Electronics Engineers Inc.
ページ1-5
ページ数5
2017-January
ISBN(電子版)9781509040452
DOI
出版物ステータスPublished - 2017 12 19
イベント6th IEEE Global Conference on Consumer Electronics, GCCE 2017 - Nagoya, Japan
継続期間: 2017 10 242017 10 27

Other

Other6th IEEE Global Conference on Consumer Electronics, GCCE 2017
Japan
Nagoya
期間17/10/2417/10/27

ASJC Scopus subject areas

  • Media Technology
  • Instrumentation
  • Electrical and Electronic Engineering

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  • これを引用

    Horie, R., & Nawa, R. (2017). A hands-on game by using a brain-computer interface, an immersive head mounted display, and a wearable gesture interface. : 2017 IEEE 6th Global Conference on Consumer Electronics, GCCE 2017 (巻 2017-January, pp. 1-5). Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/GCCE.2017.8229324