A volleyball playing robot

H. Nakai, Y. Taniguchi, M. Uenohara, T. Yoshimi, H. Ogawa, F. Ozaki, J. Oaki, H. Sato, Y. Asari, K. Maeda, H. Banba, T. Okada, K. Tatsuno, E. Tanaka, O. Yamaguchi, M. Tachimori

研究成果: Conference contribution

20 被引用数 (Scopus)

抄録

We developed a robot system which can play one-on-one volleyball games with a human player. It can not only hit a flying ball back to the player correctly but also have various autonomous functionalities to interact with humans necessary for playing games, i.e., it can pick up a ball of a requested color by recognizing voice instructions, can locate the players by recognizing their faces, and can shake hands. This robot performed the entire game sequence over 100 times at a company-sponsored exhibition, where the ball rally continued over 25 times with an arbitrary player. In this paper, we mainly describe the real-Time visual feedback system of the robot which is essential for playing ball games.

本文言語English
ホスト出版物のタイトルProceedings - 1998 IEEE International Conference on Robotics and Automation, ICRA 1998
出版社Institute of Electrical and Electronics Engineers Inc.
ページ1083-1089
ページ数7
ISBN(印刷版)078034300X
DOI
出版ステータスPublished - 1998 1 1
外部発表はい
イベント15th IEEE International Conference on Robotics and Automation, ICRA 1998 - Leuven, Belgium
継続期間: 1998 5 161998 5 20

出版物シリーズ

名前Proceedings - IEEE International Conference on Robotics and Automation
2
ISSN(印刷版)1050-4729

Conference

Conference15th IEEE International Conference on Robotics and Automation, ICRA 1998
国/地域Belgium
CityLeuven
Period98/5/1698/5/20

ASJC Scopus subject areas

  • ソフトウェア
  • 制御およびシステム工学
  • 人工知能
  • 電子工学および電気工学

フィンガープリント

「A volleyball playing robot」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル