Animating Various Characters using Arm Gestures in Virtual Reality Environment

Tsubasa Saito, Takashi Ijiri

研究成果

抄録

In this study, we propose a method for efficiently animating various characters. The main concept is to build an animation-Authoring system in a virtual reality (VR) environment and allow users to move anchors of a character model with their arms. With our system, users select two anchors, which are associated with two VR controllers. The users then directly specify the three-dimensional (3D) motions of the anchors by moving the controllers. To animate various characters with multiple anchors, users can repeat this specification process multiple times. To demonstrate the feasibility of our method, we show animations designed with our system, such as a walking fox, a walking spider, and a flapping hawk.

本文言語English
ホスト出版物のタイトルAdjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021
出版社Association for Computing Machinery, Inc
ページ29-31
ページ数3
ISBN(電子版)9781450386555
DOI
出版ステータスPublished - 2021 10 10
イベント34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021 - Virtual, Online, United States
継続期間: 2021 10 102021 10 14

出版物シリーズ

名前Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021

Conference

Conference34th Annual ACM Symposium on User Interface Software and Technology, UIST 2021
国/地域United States
CityVirtual, Online
Period21/10/1021/10/14

ASJC Scopus subject areas

  • ソフトウェア
  • 人間とコンピュータの相互作用

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