Negotiation strategy of agents in the MONOPOLY game

Yoshiaki Yasumura, Kunihiko Oguchi, Katsumi Nitta

研究成果: Conference contribution

4 被引用数 (Scopus)

抄録

In this paper, We discuss negotiation strategy of agents that play the board game MONOPOLY. First, we developed MONOPOLY server for the purpose of making agents confront on network and a MONOPOLY agent which negotiates with the other agents. Its negotiation strategy is based on a game theory using an evaluation function. This function includes pattern of color groups, money and position of tokens. The agent compares the proposal candidates for trading by using this function and selects the best one. Finally, the experimental results show that this agent system can be benchmark for studying negotiation strategy.

本文言語English
ホスト出版物のタイトルProceedings of IEEE International Symposium on Computational Intelligence in Robotics and Automation, CIRA
出版社Institute of Electrical and Electronics Engineers Inc.
ページ277-281
ページ数5
2001-January
ISBN(印刷版)0780372034
DOI
出版ステータスPublished - 2001
外部発表はい
イベントIEEE International Symposium on Computational Intelligence in Robotics and Automation, CIRA 2001 - Banff, Canada
継続期間: 2001 7 292001 8 1

Other

OtherIEEE International Symposium on Computational Intelligence in Robotics and Automation, CIRA 2001
国/地域Canada
CityBanff
Period01/7/2901/8/1

ASJC Scopus subject areas

  • 計算数学

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