Ray-Casting-based 3D pointing and Dragging Interface for Naked-Eye Stereoscopic Displays

Raku Egawa, Yucheng Qiu, Takashi Ijiri

研究成果: Conference contribution

抄録

In this work, a ray-casting-based three-dimensional (3D) pointing and dragging interface for naked-eye stereoscopic displays is proposed. When a user holds a stylus and points it to a display, the proposed system displays a ray, which extends from the stylus to the virtual space in the display. This ray can be used to interact with objects in the virtual space. By conducting a user study, we found that the proposed method allows users to perform 3D pointing with smaller hand movements compared to a hand-capture-based interface. A model, which extends Fitts's law, is also proposed. This model is capable of well predicting the time required for a 3D pointing task.

本文言語English
ホスト出版物のタイトルProceedings - VRST 2020
ホスト出版物のサブタイトルACM Symposium on Virtual Reality Software and Technology
編集者Stephen N. Spencer
出版社Association for Computing Machinery
ISBN(電子版)9781450376198
DOI
出版ステータスPublished - 2020 11 1
イベント26th ACM Symposium on Virtual Reality Software and Technology, VRST 2020 - Virtual, Online, Canada
継続期間: 2020 11 12020 11 4

出版物シリーズ

名前Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST

Conference

Conference26th ACM Symposium on Virtual Reality Software and Technology, VRST 2020
国/地域Canada
CityVirtual, Online
Period20/11/120/11/4

ASJC Scopus subject areas

  • ソフトウェア

フィンガープリント

「Ray-Casting-based 3D pointing and Dragging Interface for Naked-Eye Stereoscopic Displays」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。

引用スタイル