The effect of immersive head mounted display on a brain computer interface game

Yudai Iidal, Daisuke Tsutsumi, Shunichi Saeki, Yuya Ootsuka, Takuma Hashimoto, Ryota Horie

研究成果: Conference contribution

6 被引用数 (Scopus)

抄録

In recent years, technology of brain-computer interface (BCI) has been developed. One application of BCI is for entertainment, that is, BCI game. As ideas in science fictions, BCI game has potential extensibility in combination with virtual reality environment. However, implementation and evaluation of the combination have not been studied well. Thus in this study, we proposed the BCI game system composed of a simple EEG recorder, a smart tablet, a PC, and a immersive head mounted display. We conducted experiments and evaluate our hypothesis that the head mounted display (3D condition) is suitable for BIC game comparing with a flat display (2D condition). Results of a statistical analysis showed that beta/alpha ratio, which was used for controlling the game, in the 3D condition was significantly higher than one in the 2D condition. The results of questionnaires showed that 3D condition were superior to the 2D condition. In sum, we concluded that the immersive head mounted display is suitable for combining with BCI games.

本文言語English
ホスト出版物のタイトルAdvances in Affective and Pleasurable Design - Proceedings of the AHFE International Conference on Affective and Pleasurable Design, 2016
出版社Springer Verlag
ページ211-219
ページ数9
483
ISBN(印刷版)9783319416601
DOI
出版ステータスPublished - 2017
イベントInternational Conference on Affective and Pleasurable Design, 2016 - Walt Disney World, United States
継続期間: 2016 7 272016 7 31

出版物シリーズ

名前Advances in Intelligent Systems and Computing
483
ISSN(印刷版)21945357

Other

OtherInternational Conference on Affective and Pleasurable Design, 2016
CountryUnited States
CityWalt Disney World
Period16/7/2716/7/31

ASJC Scopus subject areas

  • Control and Systems Engineering
  • Computer Science(all)

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