VRDR: An attempt to evaluate bim-based design studio outcome through virtual reality

Fauzan Alfi Agirachman, Michihiko Shinozaki

研究成果: Conference contribution

抄録

During the COVID-19 pandemic situation, educational institutions were forced to conduct all academic activities in distance learning formats, including the architecture program. This act barred interaction between students and supervisors only through their computer's screen. Therefore, in this study, we explored an opportunity to utilize virtual reality (VR) technology to help students understand and evaluate design outcomes from an architectural design studio course in a virtual environment setting. The design evaluation process is focused onbuilding affordance and user accessibility aspect based on the design objectives that students must achieve. As a result, we developed a game-engine based VR system called VRDR for evaluating design studio outcomes modeled as Building Information Modeling (BIM) models.

本文言語English
ホスト出版物のタイトルProjections - Proceedings of the 26th International Conference of the Association for Computer-Aided Architectural Design Research in Asia, CAADRIA 2021
編集者Anastasia Globa, Jeroen van Ameijde, Adam Fingrut, Nayeon Kim, Tian Tian Sky Lo
出版社The Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)
ページ223-232
ページ数10
ISBN(電子版)9789887891765
出版ステータスPublished - 2021
イベント26th International Conference of the Association for Computer-Aided Architectural Design Research in Asia: Projections, CAADRIA 2021 - Hong Kong, Hong Kong
継続期間: 2021 3 292021 4 1

出版物シリーズ

名前Projections - Proceedings of the 26th International Conference of the Association for Computer-Aided Architectural Design Research in Asia, CAADRIA 2021
2

Conference

Conference26th International Conference of the Association for Computer-Aided Architectural Design Research in Asia: Projections, CAADRIA 2021
国/地域Hong Kong
CityHong Kong
Period21/3/2921/4/1

ASJC Scopus subject areas

  • コンピュータ グラフィックスおよびコンピュータ支援設計
  • 建築および建設

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